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Chef: A Restaurant Tycoon Game Full Crack [License]

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About This Game Chef allows you to personally don a kitchen apron and embark on an exciting career in the wild world of professional cooking. Starting with nothing but pocket change, a small restaurant, and an ambitious dream, you’ll ascend from the life of a humble cook to that of a world-famous chef.Nothing will prevent you from deciding how to climb to the top of the food chain. Prepare yourself for a true sandbox experience in which all your management choices matter as you build your gastronomic empire. What will it be? A steakhouse? A vegan paradise? A pasta palace? An experimental cooking lab? Only you can figure out which path is best for your establishment.FEATURES LISTCreate your own avatar and level them up across 6 different skill trees with more than 100 abilities to choose from.Full restaurant management: Create the restaurant’s location and layout, hire the staff, design the menu, and determine the restaurant’s policies.Customize every aspect of your restaurants: Choose from over 150 different variations for floors and walls, and over 200 appliances and decorations that can be individually placed and colored.Experiment with a realistic recipe editor: Use the skills and ingredients at your disposal to create one-of-a-kind dishes that are accurately rated by taste and aroma.Choose your own cooking style: Specialize in meat or seafood, go vegetarian or vegan, or offer a vast selection of spicy or exotic dishes. The choice is yours and the world will react to it accordingly.Hundreds of events and minor storylines will weave an emergent narrative around your choices and actions.Extended modding support: Getting tired of the game after playing it for two hundred hours? Thanks to Chef’s mod support, you will never run out of fresh content to enjoy! 7aa9394dea Title: Chef: A Restaurant Tycoon GameGenre: Simulation, Early AccessDeveloper:Inner VoidPublisher:Digital TribeRelease Date: 6 Dec, 2018 Chef: A Restaurant Tycoon Game Full Crack [License] chef a restaurant tycoon game crack. chef a restaurant tycoon game controls. chef a restaurant tycoon game walkthrough. chef a restaurant tycoon game cheats. chef a restaurant tycoon game download full version. chef a restaurant tycoon game review. chef a restaurant tycoon game release date. chef a restaurant tycoon game free. chef a restaurant tycoon game türkçe yama. chef a restaurant tycoon game free download. chef a restaurant tycoon game igg. chef a restaurant tycoon game. chef a restaurant tycoon game mod. chef a restaurant tycoon game indir. chef a restaurant tycoon game recipes. chef a restaurant tycoon game system requirements. chef a restaurant tycoon game patch fr. chef a restaurant tycoon game release date. chef a restaurant tycoon game walkthrough. chef a restaurant tycoon game free download. chef a restaurant tycoon game steam. chef a restaurant tycoon game igg. chef a restaurant tycoon game deutsch. chef a restaurant tycoon game trainer. chef a restaurant tycoon game deutsch. chef a restaurant tycoon game skidrow. chef a restaurant tycoon game tips Story]None.[Graphics]Meh, typical cartoonish isometric tycoon kind of models, can't tell much about this since you only see the restaurant and the people when you play it. Animations are so awful, people move around their arms when looking at the menu because reasons, for example. There's only 3 or 4 animations for waiters and cooks, that seems cheap and lazy.[Audio]It's enough, not much I can tell.[Gameplay]BOOOORIIINGG. Once you create your restaurant is just sitting down and watch people come and go, there's nothing to do, customization of the restaurant is not enough, the recipe editor was okay, but that's it. Overall, boring as hell.[Difficulty]It is what I expected, nonetheless if you don't get enough tables you'll probably lose the game, seems poorly balanced but reasonable.[Game Time]Don't even know, only played it a bit until I gave up and uninstalled it.[Bugs]Major bugs everywhere, you can't put decorations in some walls because they're glitchy as hell, performance is so bad my gaming 1.5k€ PC couldn't run it properly, it crashed in just 30 minutes of gameplay, AI is stupid, and all of this makes this game so annoying to play, never felt so angry playing a tycoon game, that was new.[Price]Stupidly overpriced, don't pay for this, buy a real game, not this lazy, glitchy, boring game.[Conclusion]I'm refunding this game, I really feel scammed, 20€ for this game feels just like someone stole it from me, this isn't early access, this is an unfinished prototype of a game, there's nothing good about this game, there's just not and selling it for a proper, good game's price is just disgusting. Shame on you, developer team. Shame. On. You.. Ended my first three hours on this Chef/Restaurant simulator and i'm gonna write a quick review.As a Early Access, the game runs quite smoothly. The core is there, complete. You can manage the kitchen, the staff, the recipes, the restaurant, how to attract new kind of customers. The menù recognize the kind of recipes you're putting in it, showing you the malus/bonus on having, for instance, a vegetarian only kind of restaurant. Every member of the stuff has his own kind of bonus (or malus).Is it perfect? Nope. It's an Early access game, it does have some bug around and need a bunch of new feature/reworks on the UI (i'm talking to you, POLICIES. GOT 6K IN DEBT!)Give it a shot and work with the sofware house on making him a better game.. I can live my dream , however i cannot become a sushi chef. What gives? I also hate western cooking. I want to be a full bred proud chinese cuisine chef. I also hate cooking grass salad , no matter what you add , grass is still grass. yuck. I would like to see that i can select my speciality cuisine of my own choosing separately from branching out to different types of food.This is the only restaurant tycoon game you will ever come close to getting a simulator out of it. Buy it. Also just skip the tier white and green ingredients. Go for the big boy blues.. Chef: A restaurant Tycoon Game is a very interesting simulation game where you start off as a restaurant owner/chef and decide how to run your own restaurant, developing as it grows, while slowly gaining more popularity with the city if done right. Its a nice progression from having to struggle to get guests inside your restaurant at the start of the game, while at later stages, you will run out of free tables. Once that happens tho, you can always opt to rent a new location somewhere else in the city. You can currently only manage 1 restaurant at a time, but you can move to bigger/better locations inside the city. The developers are very active on discord listening to bugs and feedback and i see alot of updates coming in, but nothing feels rushed. So far, everything seems to be in order for this game to succeed and i cant wait what the future will bring for Chef!. The game was extremely slow and had huge performance issue on my computer, but the concept was really promising so I kept trying. Recipe editor is great and it could become a great game. However, at day 3, I got a bug, customers were stuck in a table and the day never ended, nothing happened anymore.Thus, I gave up and tried to get a refound, but I couldn't because I played too long. 3 hours to get to day 3: it was so slow, but I was really trying hard to like the game. I think it needs performance optimization to become a widely available game. My PC is far from being great, but I still run games like Subnautica without any issue.. Early Access!!!! Repeat after me, early access... a lot of bugs mentioned below are already gone.. 2 words! GORDON RAMSAY! New Trailer and slightly adjusted release date!: We're getting closer to the release date, meaning that we needed a new, shiny trailer! In it you won't only be able to hear the terrific voice over of Ed Kelly, it also features the massive improvements we made to the game in the last months. And since we keep working on it, it will in an even better shape for the release!Release that we moved of a single day, the game will come out on December 6th.Jokes aside, we only encountered a minor bureaucratic issue, but now nothing will prevent the Early Access release of Chef!. Patch 20 - v0.5.4.6 Changelog: It took some days of work, but a new patch for Chef is finally available! And it's a big one!We finally reworked the navigation system, meaning that 99% of bugs related to characters stuck somewhere are now gone, and overally the game looks better and performs better! Just remember to replace all tables and cooking tools when playing on older save, to avoid minor visual bugs!Changelog Implemented ChefAdvisor comments, allowing the player to know what customers think about the food and the service. This system will be further expanded in the future to offer more information. Tables placement now works differently, clearly highlighting the area used by waiters and allowing tables to be placed near walls or other tables. Reworked static interaction positions into areas, to prevent stuck people and let both chefs and waiters go idle around the restaurant and the kitchen. Implemented a failsafe measure to avoid all possible blocking issue related to characters and their movement. Reworked all navigation meshes to reduce 3D models interpenetration. Correctly implemented a waiting area for customers. Waiters will no longer wait for people to come near the door, customers will now wait to be welcomed near the restaurant's entrance, making the staff much more efficient. Thanks to the waiting area it is now possible to see how many people would be willing to come into the restaurant. Fixed minor issues on several tables. Fixed a few strings. Improved performances for Restaurant 501, 601, 602.. Patch 07 - v0.5.3.2 Changelog: We just released a new patch for Chef!Changelog Fixed the bug related to skills when moving to a new place. Fixed several strings. Fixed some blocking issues related to the staff, preventing to reach the next day. Improved Save/Load UI Improved Stats UIOlder version is accessible going on the game properties and selecting in the beta panel.. The Recipe Editor: Hello fellow Chefs and Foodies! Today we will provide some details about one feature we are quite proud of, the Recipe Editor.Creating the Recipe Editor has been a monumental challenge. We wanted it to be realistic and still fun at the same time, not a simple task considering how complex cooking is. We therefore had to find the best compromise. Despite the difficulty, we didn’t quit. There are more than two hundred pre-made recipes in the game and many more will be added in the future. More importantly, we wanted our players to be able to re-create their own favorite dishes, or experiment with ingredients and taste, and create new delights. The Recipe Editor itself is not that different compared to crafting features popular in many game genres. There are some ingredients at the player’s disposal that must be assembled together into something with good stats. New or better ingredients can be unlocked during the game, and it will be very important to have the best ingredients at available, to offer to your target audience the best recipes possible.Available ingredients can be dragged into three possible slots, used to define Main Ingredients, Important Ingredients, and Secondary Ingredients.Main Ingredients will be the foundation of the recipe, and they will drastically affect a recipe Taste, they will also come in a higher quantity. And yes, this will affect the final price.Important Ingredients are the ones used to give a recipe its identity, their quantity won’t be as high as the Main Ingredients, but you will still want to be careful with them. Main and Important ingredients can be used to unlock proper Tags for a Recipe.Secondary Ingredients are meant to be used to do small tweaks to a recipe, but they won’t add any Tag to the Recipe. Having three clams in your pasta is not going to turn it into a Seafood based Recipe!How do Tags work? Let’s say you put some Meat in your recipe, it will gain a “Meat” Tag. The game will interpret the Tags of all Recipes you will put in your menu, and this will affect possible customers. Specializing in Seafood may lure many high-paying people interested in refined cooking, but it will drive all Vegans and Vegetarians away.But a recipe, before being targeted for a certain customer group, must be tasty, doesn’t it? Every recipe is characterized by a single Quality Score, which is generated taking several elements into consideration. The final Taste must be balanced, the Aroma of various ingredients must be compatible, and your Avatar’s skills should fit the recipe you are creating.We tried to make sure that a good dish in game is also good in real life, but sometimes we had to make some exceptions to the rule.Our model is 100% sure that Carbonara Pasta tastes better with some onions chopped finely in the sauce. The concept itself can spontaneously set on fire a thousand Roman innkeepers on the spot. We thought about hardcoding Carbonara Pasta for sanity’s sake, but opening a conversation about culture vs innovation can also be interesting, right? Let us know what you think about the Recipe Editor, we’re eager to hear your thoughts!. Patch 28 - Quests and Fixes - v0.6.5: We uploaded a new patch, with new contents to enjoy and several fixes requested by the community! We finally added a Quest System to the game, and added a first storyline allowing players to earn the Chef Stars in a more organic, interesting way!We are eager to know what you think about the new Quest System, and we are already working on several quests and storylines that will be included in future updates!Changelog A Quest System has been implemented! Players may now get Tasks of any sort and the leveling is now managed through repeatable Tasks. We plan to release dozens of events and storylines in the next months, using this Quest System as foundation. Completely reworked the Tutorial using the new Quest System. The process of gaining the three Stars is now part of a storyline consisting in multiple Tasks with increasing challenge. Waiters performances have been optimized: many actions have been modified to allow them to spend much less time walking around the restaurant. Data in the Stats Panel can now be sorted. The balance screen is now showing correct numbers. The Recipes summary no longer breaks when recipes with more than 5 tags are displayed. Fixed a missing string when clicking on customers. Added a new ambient track. Buttons used to find more people to hire are now more reliable. The Policies panel will no longer take a few minutes, after loading a game, to activate the various sections. Fixed an exploit allowing to gain infinite skill points when closing the skill panel. The ingredient tooltip in the Ingredients Panel now shows taste values for ingredients. Fixed some missing icons. Fixed an issue with Influence Points not being assigned when making a new game without restarting the application. Recipes on the right area of the menu can be now sorted correctly. Menu Perk are now updated in real time in all cases, without any delay due to some orders still being processed. Added a button to go back to the main menu after opening the map to select a first restaurant. Fixed Missing hair on a waitress. Fixed conditions for decisions not properly showing and moved them near the description to increase clarity.. Patch 08 - v0.5.3.4 Changelog: We just released a new patch for Chef, bringing some new features we've been asked and several fixes!Changelog Fixed several bugs related to save and load issues. Added Autosave feature: the game now saves at the beginning of the day and right after the lunch service is over. Fixed a bug related to rotation of already placed items. Custom recipes can now be deleted permanently from the Menu Panel. Fixed missing icons for Roasted Veggies. Added Margarine to create vegan desserts Savegames are not sorted by the most recent ones. Fixed an issue with customers leaving the place because unable to be served. It won't appear with future savegames.. Patch 01 - Changelog: The first patch for Chef is out! It solved many different things, but we are not over yet, so expect a new update in the next hours!We also reduced the initial challenge, balancing some costs.Changelog Fixed the save issues with Skill Points. Old save games will be fully compatible, and all skill points spent have been restored! Added tutorials to Chef Advisor Added tutorials to the Ingredients Panel Reduced and balanced the cost of all Policies Removed a few Alerts from the tutorial phase, to avoid confusion. Staff salaries reduced Fixed a minor bug on a restaurant preventing some items to be placed on a single wall Game is now fully compatible with 21:9 screensWe are not done yet, expect all major issues to be fixed very soon. Thank you for your support and patience!

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